Admin Commands
HSC ChaosMod exposes a primary /chaos administrator command and a compatible next-effect queue alias.
Permission setup
In your FiveM server.cfg:
add_ace group.admin chaosmod.admin allow
Replace group.admin if your server uses a different ACE group. The ACE object name may also be changed in Config.AdminAce, but it must match your permission rules. The server console is trusted automatically.
Commands entered from the server console omit the leading /, for example chaos status.
Command reference
| Command | Effect |
|---|---|
/chaos | Display the available syntax. |
/chaos list | Print the effect IDs allowed by the current config filters. |
/chaos force <id> | Trigger one allowed effect immediately for all connected players. |
/chaos next <id> | Set the effect that will run at the next automatic timer trigger. |
/ChaosMod:ForceNext <id> | Alternate command for queuing the next effect. |
/chaos pause | Freeze the automatic countdown. If an effect is active, it expires on schedule. |
/chaos resume | Continue the automatic countdown without counting the paused time. |
/chaos stop | Stop only the current effect. Automatic chaos remains enabled if already on. |
/chaos status | Print whether chaos is enabled/paused, interval, next countdown, active ID, and queued ID. |
/chaos on | Enable automatic rotation and restart the countdown. |
/chaos off | Disable automatic rotation, clear the pending queue, and stop the active effect. |
Quick examples
/chaos list
/chaos force miscFireworks
/chaos next miscNightVision
/chaos pause
/chaos status
/chaos resume
Operational details
- Effect IDs are not the same as their display names. Use
miscFireworks, notFireworks. - The ID lookup for force and queue commands is case-insensitive.
- Any effect blocked by
Config.LiveSafeMode,Config.AllowDestructiveEffects,Config.WeatherEffects, orConfig.DisabledEffectscannot be manually forced or queued. playerSwaprequires at least two online players.- The server refuses to start an effect when the server is empty and
Config.SkipWhenEmpty = true. - Using
/chaos forceimmediately ends the previous active effect and restarts the automatic event timer. /chaos nextqueues the selected effect instead of playing it immediately. Automatic rotation must be enabled and unpaused for the queue to be consumed./chaos stopdoes not undo every action performed by an instant or destructive effect.- Manual
/chaos forcecan still start an eligible effect while automatic chaos is disabled; use effect restrictions if certain effects should never be available.
Permission errors
If /chaos status reports Permission denied. Required ACE: chaosmod.admin, verify your player's effective ACE principal assignments and server.cfg entry. Use the server console for a permission-independent test.